Devlog

"Week two: what the altar wants"
A fed stone on the waterfront and a choice with a cost either way, a character screen like the old ARPGs, a cabin you can walk into, and weapons that finally feel different.

Week one in the fog
A map you can write on, someone moving into your cabin, a second year, a school, and recruits who finally get to work. Here is what landed in the test builds this week.

Meet Hollowpine Landing
A cozy farm sim where the fog has teeth. Here is what it is, why we are making it, and what is already in the test build.